Portfolio of Bryan Cohen, Game Designer
Portfolio of Bryan Cohen, Game Designer



Skills :

  • mechanics, gameplay, systems design, narrative design, writing

  • game economies, balancing, progression, and retention

  • rapid prototyping, documentation, and user testing

  • coding and implementation

  • level design, environment art, UI, UX

  • pixel art, animation 

Bryan Cohen is a 12 year professional Game Designer and Developer. He currently resides in Wellington, New Zealand working on Mixed-Reality experiences for Magic Leap at Weta Workshop. He excels in rapid-prototyping and creating immersive and innovative experiences, thriving in the chaos of new technology and projects.

CV available upon request.